Omega Strikers, Digital World

'Digital World' map, Omega Strikers

I have been very lucky to create many of the maps and more in Omega Strikers. The game launched on mobile, Switch, Xbox, PS, and PC, and so the art had to be created very efficiently to run well on all devices. It was a huge challenge and immensely satisfying. In addition to maps I also created various menu, character select, and lobby backgrounds and I also worked on some of the background art for the maps.

This was a huge team effort from the art team at Odyssey.
Concept/bg paint;
Kelly Aleshire;

Especially a huge shoutout to Raul and Gusto, the tech art wizards who saved my bacon many times.